KNOWN ISSUE: A320 and B737 at midfield concourse NOT using assigned stop lines due to jetway too short.
CLICK HERE FOR PROFILE ONLY WITH NO TEXTURES
Installation:
Ensure VHHH has jetways excluded, 3rd party scenery in use in the FSDT Live Updater
Copy the downloaded files, VHHH-lc1d9i.ini and VHHH-lc1d9i.py and place it in the GSX config directory, typically found in C:\Users\Your Username\AppData\Roaming\virtuali\GSX\MSFS
Paste the remaining folders 'z-fsdreamteam-GSX-...' into your Community folder
Usage guide
For A320 and B737 use gates marked as 'Small', they will typically also be offset R gates at T1.
For these gates, it you spawn into the incorrect position, you should be able to use the GSX menu to 'reposition aircraft'. It should then warp you to the correct R (Right) subgate position.
Description
WFScenery VHHH configuration. Includes all bays depicted in the scenery
Note that some bays on current AIP charts have only been recently constructed, they are not present in the scenery.
Includes:
-Custom textures for handling companies HKIA, HAS, SATS, JATS, CPSL/HACTL
-Custom textures for pushback tugs HAECO (new and old), PAPAS, CASL
-ADGS
-Passengers in terminal
-Passengers in jetway corridors and jetways
-All objects handplaced to appropriate equipment areas
-Correct stop line positions
-Pushback definitions, including colour procedure as per AIP, so you no longer have to pull the charts up in a rush
Remarks/known issues
Some vehicles will drive through others, or the aircraft to reach their positions. I decided that it's likely the player will be remaining in the flight deck still as they park and request services, so they would not immediately see and notice vehicles driving through them or other GSE, it would be more important to have GSE parked in the correct locations as you arrive onto the bay. It would also help if a proper GSX profile for your aircraft is loaded with wingtip clearance areas defined.
Some aircraft, like the Salty 747, do not come with a correct aircraft config, especially nose gear and exit L1 position, therefore the ADGS/Marshaller may not guide you to the correct stop position. Please ensure that you have a proper config for your aircraft prior to using this GSX config, or before reporting an issue with stop lines.
Some bays, such as X1R - X6L, X7, X8 and X9 have step ladder positions for marshallers due to tight spacing, the marshallers may teleport to under the stands.
I could not find a way to remove the default ADGS in the scenery, so I have simply overlayed the GSX ADGS on top.
Widebody X bays do not have rear stairs position defined yet. I see no need, unless y'all pester me enough about it.
8 days ago
inno710
14 days ago
13 days ago
TMongun
kjtsdc
18 days ago
15 days ago
TMongun
KZZ
1 months ago
1 months ago
TMongun
xEspada
2 months ago
benjoglove
2 months ago
2 months ago
TMongun
macc92
2 months ago
2 months ago
TMongun
Pilot_noobs_L0L
3 months ago
3 months ago
TMongun
HKAviairbus
3 months ago
3 months ago
TMongun
agh_760
4 months ago
bearhsiao
I just installed as advised and also excluded VHHH jetways etc. But I get the following issue:
The passengers are walking through the jetway and then are hovering in the air at the other side of the entrance... Any ideas? I am at Gate D218...
Just tested again - now at Gate W42 - there all is fine! Might just be that gate?
4 months ago
4 months ago
TMongun
MerlinCH65
4 months ago
4 months ago
TMongun
mirkop79
4 months ago
4 months ago
TMongun
tommydude
I do not get the custom textures for the services
5 months ago
5 months ago
TMongun
Justin2208
5 months ago
5 months ago
TMongun
FrenchThylacine