Enhanced Live Traffic

Compatibilidade com Sim Update 5 foi confirmado.

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Version 2.3
Lançamento Inicial July 03, 2021
Última Actualização August 10, 2021
Tamanho do ficheiro 2.36 MB
Downloads 13,556
Status Ainda não foi descarregado
Este ficheiro foi verificado à procura de vírus e é seguro de descarregar.
Applications #Real-Life #Experimental Exclusive


11,285 | VIII Captain

Com base em 64 notações

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Sugestões, insectos e ideias para o futuro.

  • Version 2.3 August 10, 2021

    - SU5 Compatible
    - Better model matching for B737
    - Altitude should now match real life :)

  • Version 2.2 July 18, 2021

    - Added a User Manual
    - Fixed the flying aircraft
    - Better model matching

  • Version 2.1 July 14, 2021

    Better model matching for IVAO and 3rd party planes.
    Height of the planes should be more accurate now.

  • Version 2.0 July 12, 2021

    - You can now view all the aircraft that are spawned in the application.
    - Further improved IVAO liveries support
    - Added support for https://flightsim.to/file/8970/airbus-h135-helicopter-project and Aerosoft Aircraft CRJ 550/700

  • Version 1.9 July 11, 2021

    Fixed airplane flight level.
    Added more planes to model matching
    Added support for IVAO Liveries??

  • Version 1.8 July 09, 2021

    Further improved model matching
    Added logging files
    Fixed Invalid ID errors

Perguntas Frequentes

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Can I help with development?


Estes usuários doaram para MrProper para que ele continue a fazer incríveis complementos de que todos possam desfrutar.



25 USD



15 USD

Dank en groetjes




Voor je Soesterberg werk, gr m0j0


These add-ons may be required or recommended to use.

638 Comentários

I don't see any new traffic after clicking CONNECT even though it lists up to 40 planes. What should my Traffic Settings be in Options?

First thank you for the addon but the take offs are really slow + when I enter the 3D mod in flightradar24 I noticed that the taxi is smooth in comparison with the sim addon

how can I lower the ai altitude? it seems too high from the real altitude.

Aircraft don't move fluently, they move every one minute or so from one place to another, as if they are transporting, how to fix?

I have two questions.

1: I cant see any planes landing. Suddenly they are at the end of the runway and start taxi to gate. Is this a known bug?

2: I dont understand the thing with the liveries. Is it reading from the IVAO file? I dont know how to change the modelmatching, is there a guide? 😊

any body has the issue of the ai plane moving then freezing, then moving and freezing on and on? Or is it just me!

Really interesting addition to the sim. Great work. Hopefully in the future we can have nametags so we can find specific aircraft at airports. My brother is a real world pilot for Virgin Atlantic. He sometimes sends me a message just before he's about to take off at Heathrow and I fire up the sim and go and find him so I can take off along side his plane.

Hi i am getting simconnect:unrecognized_id in the error box is there a way to fix this please? many thanks

Amazing mod!

Is there a way to fix a broken skin? In Brazil some LATAM and AZUL planes are with incorrect skins.




7 day(s) ago / Agradecido por MrProper

great mod, hopefully one day the planes will move smoothly when taxing . I am occasionally getting doubles of planes that keep moving after it's double has parked.



7 day(s) ago / Agradecido por MrProper


First of all, I really appreciate your work mate. Outstanding use of SimConnect. But the constant teleporting is a no-go and makes your mod unfortunately unuseable for me. Nevertheless I give you the five stars. You deserved it. Maybe one day, you´ll find a way to solve the teleporting issues. If Asobo wouldn´t have f...k up the AI traffic since day one, we all would not still sit here and try find some workarounds for problems that shouldn´t exist et all. Maybe the folks from AIG will sort her problems out in the comming months and will provide a functional AI traffic system.

Anyway, keep up your work.

Greets from Germany



8 day(s) ago / Agradecido por MrProper

The Reno Air Races start in just a couple of days now. September 15-19. Mr. Proper’s Enhanced Live Traffic is working great in WU6 so we might be able to watch the races virtually. Best learn how to edit model matching if you don’t already know or you’ll probably be seeing lots of Airbuses rounding the pylons or doing STOL racing. I think this is a first for flight simulation, too. Blurring the lines with reality… Be sure to get Dantesmante’s Stead scenery too! It has all the pylons and STOL race gates in their correct locations. It may not work quite right due to latencies and the turns, but it should still give a show!

Hi there. thanks for this MOD its a great add on. i want to know if this prog will keep running in the background or will it show the list of live aircraft at the airport on the prog display??



10 day(s) ago / Agradecido por MrProper

Awsome Mr Proper!! I've tried to follow the instructions on Manual to customize my region, but I have some questions. I've tried to set brazilian liveries for Latam as an example, but ELT only show LAN Chile livery. What can I do to set specific companies to specific liveries?

It's showing that Embrarer JetBlues are there but they are not spawning in game, and it's saying "SimConnect Error Create Object Failed" despite it finding a match?

Anyway to stop the teleportation of ground traffic ?

Can't connect. Light stays red. Log shows the following each time I click the connect button:

2021-08-26 00:34:33.789 +02:00 [INF] Connect

2021-08-26 00:34:33.894 +02:00 [ERR] Connection to KH failed: Error HRESULT E_FAIL has been returned from a call to a COM component.



27 day(s) ago / Agradecido por MrProper

Very impressive use of simconnect.

a) Would it be possible to add an option to only show live traffic on the ground; this makes it easier to pair up the aircrafts to what youy have downloaded youself

b) would be great to show for say 5 mins a plane that has just taxied to the gates instead of it suddenly disappearing.

Excellent work !



27 day(s) ago / Agradecido por MrProper

I have downloaded and tried your app and, as others mentioned, the altitudes are off.

Your app shows the correct altitude (from FR24 data), but LittleNavMap and the in-game engine shows a wrong altitude.

I went on Github to check your code and I realized you are sending altitudes in feet to SimConnect, but on a call to AddToDataDefinition, for "Plane Altitude", you set it as "meters" instead of "feet".

Also, on Aircraft model, you set the flag "SIMCONNECT_WAYPOINT_FLAGS.ALTITUDE_IS_AGL" and FR24's data is not AGL, but MSL.

I am not familiar with SimConnect or the SDK, so this is just stuff that caught my attention. I might be wrong here.

Even after changing those values on my machine, the altitudes were off and the AI planes were continuously climbing, even if on FR24, the planes kept flying on the same altitude. I couldn't figure out why.

Also, take a look at:





There are mentions to KEY_FREEZE_... where you basically slew the injected aircraft and you need to update the aircraft position based on data interpolation (since you only get FR24's data on every 10s, you need to calculate the aircraft position between each update).

Don't know if anything like this is useful to you, but it's just my contribution to see this working at 100%!

Keep up the good work!



27 day(s) ago / Agradecido por MrProper

Hi, I love your mod !! are you able to improve the way the planes are moving on the ground ( stuttering). If yes, this should be awesome ! Thank you !

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